OuRak_Shot1_AS.jpg

LOGAN KEHOE POWER

3D Character/Creature Artist

PERSONAL WORKS
 
 

Lead a small VAD team on this project - Managed all of the character and prop assets (Shotgun tasks, setting up for alembic animation pipeline, integrating into engine, materials etc. Also created some custom assets (intro dragons eye and blacksmith cloak)

STUFF I CAN FINALLY SHOW

 

Real time Unreal Engine work done at ASC- Responsible for texture and material look dev on all the creatures

AVAILABLE FOR WORK!

About Me:
Originally from Texas, I moved to Los Angeles to pursue my passion for film and game development. Here I received a Bachelor's degree at Gnomon School of Visual Effects + Games, focusing on Modeling and Texturing for Characters.
I am very easy going, fun to work with but also a hard worker. I have the drive to keep improving my craft and willing to put in the extra work (...and hours) to accomplish the vision of the projects.. Thanks for taking a look at my site and I hope to hear from you!

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